Max Class Properties

Object

Camera

Light

Directionallight

Name Format Comments
aspect (Aspect_Ratio) float
rgb (Color/color) RGB color
contrast float
enabled(on) boolean
type-
value colorChannel
falloff float
excludeList node array
includeList node array
showCone boolean
multiplier float
softenDiffuseEdge (Diffuse_Soften) float
hotspot float
farAttenStart (Attenuation_Far_Start) float
farAttenEnd (Attenuation_Far_End) float
nearAttenStart (Attenuation_Near_Start) float
nearAttenEnd (Attenuation_Near_End) float
atmosOpacity (Atmosphere_Opacity) percent
atmosColorAmt (Atmosphere_Color_Amount) percent
decayRadius (Decay_Falloff) float
shadowColor (Shadow_Color) RGB color
shadowMultiplier (Shadow_Density) float
hsv HSV color
hue colorChannel
saturation colorChannel
inclExclType integer
affectDiffuse boolean
affectSpecular boolean
useNearAtten boolean
showNearAtten boolean
useFarAtten boolean
showFarAtten boolean
attenDecay integer
projector boolean
projectorMap texturemap
castShadows boolean
useGlobalShadowSettings boolean
raytracedShadows boolean
overShoot boolean
coneShape(lightShape) integer
atmosShadows boolean
lightAffectsShadow boolean
shadowProjectorMap texturemap
useShadowProjectorMap boolean
ambientOnly boolean
shadowgenerator-
twoSidedShadows boolean
mapsize (Map_Size) integer
samplerange (Map_Range) float
mapbias (Map_Bias) float
absoluteMapBias (Absolute_Bias) boolean

TargetDirectionallight

Name Format Comments
aspect (Aspect_Ratio) float
rgb (Color/color) RGB color
contrast float
enabled(on) boolean
type-
value colorChannel
falloff float
excludeList node array
includeList node array
showCone boolean
multiplier float
softenDiffuseEdge (Diffuse_Soften) float
hotspot float
farAttenStart (Attenuation_Far_Start) float
farAttenEnd (Attenuation_Far_End) float
nearAttenStart (Attenuation_Near_Start) float
nearAttenEnd (Attenuation_Near_End) float
atmosOpacity (Atmosphere_Opacity) percent
atmosColorAmt (Atmosphere_Color_Amount) percent
decayRadius (Decay_Falloff) float
shadowColor (Shadow_Color) RGB color
shadowMultiplier (Shadow_Density) float
hsv HSV color
hue colorChannel
saturation colorChannel
inclExclType integer
affectDiffuse boolean
affectSpecular boolean
useNearAtten boolean
showNearAtten boolean
useFarAtten boolean
showFarAtten boolean
attenDecay integer
projector boolean
projectorMap texturemap
castShadows boolean
useGlobalShadowSettings boolean
raytracedShadows boolean
overShoot boolean
coneShape(lightShape) integer
atmosShadows boolean
lightAffectsShadow boolean
shadowProjectorMap texturemap
useShadowProjectorMap boolean
ambientOnly boolean
shadowgenerator-
twoSidedShadows boolean
mapsize (Map_Size) integer
samplerange (Map_Range) float
mapbias (Map_Bias) float
absoluteMapBias (Absolute_Bias) boolean

freeSpot

Name Format Comments
aspect (Aspect_Ratio) float
rgb (Color/color) RGB color
contrast float
enabled(on) boolean
type-
value colorChannel
falloff float
excludeList node array
includeList node array
showCone boolean
multiplier float
softenDiffuseEdge (Diffuse_Soften) float
hotspot float
farAttenStart (Attenuation_Far_Start) float
farAttenEnd (Attenuation_Far_End) float
nearAttenStart (Attenuation_Near_Start) float
nearAttenEnd (Attenuation_Near_End) float
atmosOpacity (Atmosphere_Opacity) percent
atmosColorAmt (Atmosphere_Color_Amount) percent
decayRadius (Decay_Falloff) float
shadowColor (Shadow_Color) RGB color
shadowMultiplier (Shadow_Density) float
hsv HSV color
hue colorChannel
saturation colorChannel
inclExclType integer
affectDiffuse boolean
affectSpecular boolean
useNearAtten boolean
showNearAtten boolean
useFarAtten boolean
showFarAtten boolean
attenDecay integer
projector boolean
projectorMap texturemap
castShadows boolean
useGlobalShadowSettings boolean
raytracedShadows boolean
overShoot boolean
coneShape(lightShape) integer
atmosShadows boolean
lightAffectsShadow boolean
shadowProjectorMap texturemap
useShadowProjectorMap boolean
ambientOnly boolean
shadowgenerator-
twoSidedShadows boolean
mapsize (Map_Size) integer
samplerange (Map_Range) float
mapbias (Map_Bias) float
absoluteMapBias (Absolute_Bias) boolean

targetSpot

Name Format Comments
aspect (Aspect_Ratio) float
rgb (Color/color) RGB color
contrast float
enabled(on) boolean
type-
value colorChannel
falloff float
excludeList node array
includeList node array
showCone boolean
multiplier float
softenDiffuseEdge (Diffuse_Soften) float
hotspot float
farAttenStart (Attenuation_Far_Start) float
farAttenEnd (Attenuation_Far_End) float
nearAttenStart (Attenuation_Near_Start) float
nearAttenEnd (Attenuation_Near_End) float
atmosOpacity (Atmosphere_Opacity) percent
atmosColorAmt (Atmosphere_Color_Amount) percent
decayRadius (Decay_Falloff) float
shadowColor (Shadow_Color) RGB color
shadowMultiplier (Shadow_Density) float
hsv HSV color
hue colorChannel
saturation colorChannel
inclExclType integer
affectDiffuse boolean
affectSpecular boolean
useNearAtten boolean
showNearAtten boolean
useFarAtten boolean
showFarAtten boolean
attenDecay integer
projector boolean
projectorMap texturemap
castShadows boolean
useGlobalShadowSettings boolean
raytracedShadows boolean
overShoot boolean
coneShape(lightShape) integer
atmosShadows boolean
lightAffectsShadow boolean
shadowProjectorMap texturemap
useShadowProjectorMap boolean
ambientOnly boolean
shadowgenerator-
twoSidedShadows boolean
mapsize (Map_Size) integer
samplerange (Map_Range) float
mapbias (Map_Bias) float
absoluteMapBias (Absolute_Bias) boolean

Material

Arch___Design__mi

Name Format Comments
diff_color (Diffuse) fRGBAcolor
diff_rough (Diffuse_Roughness) float
diff_weight (Diffuse_Weight) float
refl_color (Reflection_Color) fRGBAcolor
refl_gloss (Reflection_Glossiness) float
refl_samples (Reflection_Samples) integer
refl_interp (Reflection_Interpolation) boolean
refl_hlonly (Highlights_Only) boolean
refl_metal (Metallic_Reflections) boolean
refl_weight (Reflectivity) float
refr_color (Refraction_Color) fRGBAcolor
refr_gloss (Refraction_Glossiness) float
refr_samples (Refraction_Samples) integer
refr_interp (Refraction_Interpolation) boolean
refr_ior (Refraction_IOR) float
refr_weight (Transparency) float
refr_trans_on (Translucency_On) boolean
refr_transc (Translucency_Color) fRGBAcolor
refr_transw (Translulcency_Weight) float
anisotropy float
anisoangle (Anisotropy_Angle) float
aniso_mode (Anisotropy_Mode) integer
aniso_channel (Anisotropy_Channel) integer
refl_func_fresnel (Angular_Function_Fresnel) boolean
refl_func_low (Angular_Function_Low) float
refl_func_high (Angular_Function_High) float
refl_func_curve (Angular_Function_Curve) float
refl_falloff_on (Reflection_Max_Dist_On) boolean
refl_falloff_dist (Reflection_Max_Dist) float
refl_falloff_color_on (Reflection_Max_Dist_Color_On) boolean
refl_falloff_color (Reflection_Max_Dist_Color) fRGBAcolor
opts_refl_depth (Reflection_Max_Depth) integer
refl_cutoff (Reflection_Cutoff_Threshold) float
refr_falloff_on (Refraction_Max_Dist_On) boolean
refr_falloff_dist (Refraction_Max_Dist) float
refr_falloff_color_on (Refraction_Max_Dist_Color_On) boolean
refr_falloff_color (Refraction_Max_Dist_Color) fRGBAcolor
opts_refr_depth (Refraction_Max_Depth) integer
refr_cutoff (Refraction_Cutoff_Threshold) float
opts_indirect_multiplier (Indirect_Multiplier) float
opts_fg_quality (FG_Quality) float
inter_density (Interpolation_Density) integer
intr_refl_samples (Reflection__Interpolation_points_to_look_up) integer
intr_refl_ddist_on (Use_detail_distance) boolean
intr_refl_ddist (Detail_distance) float
intr_refr_samples (Refraction__Interpolation_points_to_look_up) integer
single_env_sample (Single_Environment_Sample) boolean
opts_round_corners_on (Round_Corners_On) boolean
opts_round_corners_radius (Round_Corners_Radius) float
opts_round_corners_any_mtl (Fillet_against_Any_Material) boolean
opts_ao_on (AO_Enabled) boolean
opts_ao_exact (AO_picks_up_colors_from_other_materials__Exact_AO) boolean
opts_ao_use_global_ambient (Use_Global_Ambient_Light) boolean
opts_ao_samples (AO_Samples) integer
opts_ao_distance (AO_Distance) float
opts_ao_dark (AO_Shadow_Color) fRGBAcolor
opts_ao_ambient (AO_Ambient_Light_Color) fRGBAcolor
opts_ao_do_details (AO_for_GI_FG_detail_enhancement) boolean
opts_no_area_hl (Supress_Highlights_for_visible_area_lights) boolean
opts_1sided (Single_sided_glass___translucency) boolean
opts_do_refractive_caustics (Do_refractive_caustics) boolean
opts_skip_inside (Skip_internal_reflections_in_glass__except_TIR) boolean
opts_hl_to_refl_balance (Highlight_vs__Reflection_Balance) float
opts_backface_cull (Back_Face_Culling) boolean
opts_propagate_alpha (Propagate_Alpha) boolean
self_illum_on (Self_Illumination_On) boolean
self_illum_color_mode (Self_Illumination_Color_Mode) boolean
self_illum_int_mode (Self_Illumination_Intensity_Mode) boolean
self_illum_color_filter (Filter_Color) fRGBAcolor
self_illum_color_kelvin (Self_Illumination_Color_Kelvin) float
self_illum_int_physical (Self_Illumination_Physical_Intensity) float
self_illum_int_arbitrary (Self_Illumination_Arbitrary_Intensity) float
self_illum_in_reflections (Self_Illumination___visible_in_Reflections) boolean
self_illum_in_fg (Self_Illumination___visible_to_FG) boolean
no_diffuse_bump (No_bumps_on_diffuse_shading) boolean
diff_color_map (Diffuse_Color_Map) texturemap
diff_rough_map (Roughness_Map) texturemap
refl_color_map (Reflection_Color_Map) texturemap
refl_gloss_map (Reflection_Glossiness_Map) texturemap
refr_color_map (Refraction_Color_Map) texturemap
refr_gloss_map (Refraction_Glossiness_Map) texturemap
refr_ior_map (IOR_Map) texturemap
refr_transc_map (Translucency_Color_Map) texturemap
refr_transw_map (Translucency_Weight_Map) texturemap
anisotropy_map texturemap
anisoangle_map (Anisotropy_Angle_Map) texturemap
refl_falloff_color_map (Reflection_Fade_Color_Map) texturemap
refr_falloff_color_map (Refraction_Fade_Color_Map) texturemap
indirect_multiplier_map (FG_Multiplier_Map) texturemap
fg_quality_map texturemap
ao_dark_map (AO_Shadow_Color_Map) texturemap
ao_ambient_map (AO_Ambient_Light_Color_Map) texturemap
bump_map texturemap
displacement_map texturemap
cutout_map texturemap
environment_map texturemap
add_color_map (Additional_Color_Map) texturemap
radius_map texturemap
self_illum_map (Self_Illumination_Map) texturemap
diff_color_map_on (Diffuse_Color_Map_On) boolean
diff_rough_map_on (Roughness_Map_On) boolean
refl_color_map_on (Reflection_Color_Map_On) boolean
refl_gloss_map_on (Reflection_Glossiness_Map_On) boolean
refr_color_map_on (Refraction_Color_Map_On) boolean
refr_gloss_map_on (Refraction_Glossiness_Map_On) boolean
refr_ior_map_on (IOR_Map_On) boolean
refr_transc_map_on (Translucency_Color_Map_On) boolean
refr_transw_map_on (Translucency_Weight_Map_On) boolean
anisotropy_map_on boolean
anisoangle_map_on (Anisotropy_Angle_Map_On) boolean
refl_falloff_color_map_on (Reflection_Fade_Color_Map_On) boolean
refr_falloff_color_map_on (Refraction_Fade_Color_Map_On) boolean
indirect_multiplier_map_on (FG_Multiplier_Map_On) boolean
fg_quality_map_on boolean
ao_dark_map_on (AO_Shadow_Color_Map_On) boolean
ao_ambient_map_on (AO_Ambient_Light_Color_Map_On) boolean
bump_map_on boolean
displacement_map_on boolean
cutout_map_on boolean
environment_map_on boolean
add_color_map_on (Additional_Color_Map_On) boolean
radius_map_on boolean
self_illum_map_on boolean
fg_quality_map_amt (FG_Quality_Map_Amount) float
bump_map_amt (Bump_Map_Amount) float
displacement_map_amt (Displacement_Map_Amount) float
mapM0 (Diffuse_Color_Map) texturemap
mapM1 (Roughness_Map) texturemap
mapM2 (Reflection_Color_Map) texturemap
mapM3 (Reflection_Glossiness_Map) texturemap
mapM4 (Refraction_Color_Map) texturemap
mapM5 (Refraction_Glossiness_Map) texturemap
mapM6 (IOR_Map) texturemap
mapM7 (Translucency_Color_Map) texturemap
mapM8 (Translucency_Weight_Map) texturemap
mapM9 (Anisotropy_Map) texturemap
mapM10 (Anisotropy_Angle_Map) texturemap
mapM11 (Reflection_Fade_Color_Map) texturemap
mapM12 (Refraction_Fade_Color_Map) texturemap
mapM13 (FG_Multiplier_Map) texturemap
mapM14 (FG_Quality_Map) texturemap
mapM15 (AO_Shadow_Color_Map) texturemap
mapM16 (AO_Ambient_Light_Color_Map) texturemap
mapM22 (Radius_Map) texturemap
mapM23 (Self_Illumination_Map) texturemap

StandardMaterial

Name Format Comments
shaderType (Shader_Type) integer
wire boolean
twoSided (Two_sided) boolean
faceMap (Face_Map) boolean
faceted boolean
shaderByName (Shader_Name) string
opacityType (Opacity_Type) integer
opacity percent
filterColor (Filter_Color) RGB color
filterMap (Filter_Map) texturemap
opacityFallOffType (Falloff_Type) integer
opacityFallOff (Falloff) percent
ior (Index_of_Refraction) float
wireSize (Wire_Size) float
wireUnits (Wire_Units) integer
applyReflectionDimming (Apply_Reflection_Dimming) boolean
dimLevel (Dim_Level) float
reflectionLevel (Reflection_Level) float
sampler (Pixel_Sampler) integer
samplerQuality (Sampler_Quality) float
samplerEnable (Sampler_Enable) boolean
samplerAdaptThreshold (Adaptive_Threshold) float
samplerAdaptOn (Adaptive_On) boolean
subSampleTextureOn (SubSample_Textures) boolean
samplerAdvancedOptions (Advanced_Options) boolean
samplerByName (Sampler_Name) string
UserParam0 (Optional_Param0) float
UserParam1 (Optional_Param1) float
samplerUseGlobal (Use_Global_Settings) boolean
mapEnables (Map_Enables) boolean array
maps texturemap array
mapAmounts (Map_Amounts) percent array
adTextureLock (Ambient_Diffuse_Texture_Lock) boolean
ambientMap (alias for maps[0]) texturemap
ambientMapAmount (alias for mapAmounts[0]) percent
ambientMapEnable (alias for mapEnables[0]) boolean
bumpMap (alias for maps[8]) texturemap
bumpMapAmount (alias for mapAmounts[8]) percent
bumpMapEnable (alias for mapEnables[8]) boolean
diffuseMap (alias for maps[1]) texturemap
diffuseMapAmount (alias for mapAmounts[1]) percent
diffuseMapEnable (alias for mapEnables[1]) boolean
displacementMap (alias for maps[11]) texturemap
displacementMapAmount (alias for mapAmounts[11]) percent
displacementMapEnable (alias for mapEnables[11]) boolean
filterMap (alias for maps[7]) texturemap
filterMapAmount (alias for mapAmounts[7]) percent
filterMapEnable (alias for mapEnables[7]) boolean
glossinessMap (alias for maps[4]) texturemap
glossinessMapAmount (alias for mapAmounts[4]) percent
glossinessMapEnable (alias for mapEnables[4]) boolean
opacityMap (alias for maps[6]) texturemap
opacityMapAmount (alias for mapAmounts[6]) percent
opacityMapEnable (alias for mapEnables[6]) boolean
reflectionMap (alias for maps[9]) texturemap
reflectionMapAmount (alias for mapAmounts[9]) percent
reflectionMapEnable (alias for mapEnables[9]) boolean
refractionMap (alias for maps[10]) texturemap
refractionMapAmount (alias for mapAmounts[10]) percent
refractionMapEnable (alias for mapEnables[10]) boolean
selfIllumMap (alias for maps[5]) texturemap
selfIllumMapAmount (alias for mapAmounts[5]) percent
selfIllumMapEnable (alias for mapEnables[5]) boolean
specularLevelMap (alias for maps[3]) texturemap
specularLevelMapAmount (alias for mapAmounts[3]) percent
specularLevelMapEnable (alias for mapEnables[3]) boolean
specularMap (alias for maps[2]) texturemap
specularMapAmount (alias for mapAmounts[2]) percent
specularMapEnable (alias for mapEnables[2]) boolean
noExposureControl boolean
exposureControlInvertSelfIllum boolean
exposureControlInvertReflection boolean
exposureControlInvertRefraction boolean
ambient (Ambient_Color) RGB color
diffuse (Diffuse_Color) RGB color
specular (Specular_Color) RGB color
adTextureLock (Ambient_Diffuse_Texture_Lock) boolean
adLock (Ambient_Diffuse_Lock) boolean
dsLock (Diffuse_Specular_Lock) boolean
useSelfIllumColor (Use_Self_Illum_Color) boolean
selfIllumAmount (Self_Illumination) percent
selfIllumColor (Self_Illum_Color) RGB color
specularLevel (Specular_Level) percent
glossiness percent
soften float

vRayMtl

Name Format Comments
diffuse RGB color
diffuse_roughness float
selfIllumination RGB color
selfIllumination_gi boolean
selfIllumination_multiplier float
reflection RGB color
reflection_glossiness float
hilight_glossiness float
reflection_subdivs integer
reflection_fresnel boolean
reflection_maxDepth integer
reflection_exitColor (reflect_exitColor) RGB color
reflection_useInterpolation (useInterpolation) boolean
reflection_ior float
reflection_lockGlossiness boolean
reflection_lockIOR boolean
reflection_dimDistance worldUnits
reflection_dimDistance_on boolean
reflection_dimDistance_falloff float
reflection_affectAlpha integer
refraction RGB color
refraction_glossiness float
refraction_subdivs integer
refraction_ior float
refraction_fogColor RGB color
refraction_fogMult (refraction_fogMultiplier) float
refraction_fogBias float
refraction_affectShadows boolean
refraction_affectAlpha integer
refraction_maxDepth integer
refraction_exitColor (refract_exitColor) RGB color
refraction_useExitColor (refract_useExitColor) boolean
refraction_useInterpolation boolean
refraction_dispersion (refract_dispersion) float
refraction_dispersion_on (refract_dispersion_on) boolean
translucency_on (translucency_type) integer
translucency_thickness worldUnits
translucency_scatterCoeff float
translucency_fbCoeff float
translucency_multiplier float
translucency_color (translucent_color) RGB color
brdf_type integer
anisotropy (brdf_anisotropy) float
anisotropy_rotation (brdf_anisotropy_rotation) float
anisotropy_derivation (brdf_anisotropy_derivation) integer
anisotropy_axis (brdf_anisotropy_axis) integer
anisotropy_channel (brdf_anisotropy_channel) integer
soften (brdf_soften) float
brdf_fixDarkEdges boolean
option_traceDiffuse boolean
option_traceReflection boolean
option_traceRefraction boolean
option_doubleSided boolean
option_reflectOnBack boolean
option_useIrradMap boolean
refraction_fogUnitsScale_on (refraction_fogUnitScale_on) boolean
option_traceDiffuseAndGlossy integer
option_cutOff float
preservationMode integer
option_environment_priority integer
effect_id integer
override_effect_id boolean
option_clampTextures boolean
texmap_diffuse texturemap
texmap_diffuse_on boolean
texmap_diffuse_multiplier float
texmap_reflection texturemap
texmap_reflection_on boolean
texmap_reflection_multiplier float
texmap_refraction texturemap
texmap_refraction_on boolean
texmap_refraction_multiplier float
texmap_bump texturemap
texmap_bump_on boolean
texmap_bump_multiplier float
texmap_reflectionGlossiness texturemap
texmap_reflectionGlossiness_on boolean
texmap_reflectionGlossiness_multiplier float
texmap_refractionGlossiness texturemap
texmap_refractionGlossiness_on boolean
texmap_refractionGlossiness_multiplier float
texmap_refractionIOR (texmap_ior) texturemap
texmap_refractionIOR_on (texmap_ior_on) boolean
texmap_refractionIOR_multiplier (texmap_ior_multiplier) float
texmap_displacement texturemap
texmap_displacement_on boolean
texmap_displacement_multiplier float
texmap_translucent texturemap
texmap_translucent_on boolean
texmap_translucent_multiplier float
texmap_environment texturemap
texmap_environment_on boolean
texmap_hilightGlossiness texturemap
texmap_hilightGlossiness_on boolean
texmap_hilightGlossiness_multiplier float
texmap_reflectionIOR texturemap
texmap_reflectionIOR_on boolean
texmap_reflectionIOR_multiplier float
texmap_opacity texturemap
texmap_opacity_on boolean
texmap_opacity_multiplier float
texmap_roughness texturemap
texmap_roughness_on boolean
texmap_roughness_multiplier float
texmap_anisotropy texturemap
texmap_anisotropy_on boolean
texmap_anisotropy_multiplier float
texmap_anisotropy_rotation texturemap
texmap_anisotropy_rotation_on boolean
texmap_anisotropy_rotation_multiplier float
texmap_refraction_fog (texmap_fog) texturemap
texmap_refraction_fog_on (texmap_fog_on) boolean
texmap_refraction_fog_multiplier (texmap_fog_multiplier) float
texmap_self_illumination (texmap_selfIllumination) texturemap
texmap_self_illumination_on (texmap_selfIllumination_on) boolean
texmap_self_illumination_multiplier (texmap_selfIllumination_multiplier) float
reflect_minRate integer
reflect_maxRate integer
reflect_interpSamples integer
reflect_colorThreshold (reflect_clrThresh) float
reflect_normalThreshold (reflect_nrmThresh) float
refract_minRate integer
refract_maxRate integer
refract_interpSamples integer
refract_colorThreshold (refract_clrThresh) float
refract_normalThreshold (refract_nrmThresh) float

Rendering

mental_ray_renderer

Name Format Comments
filter integer
view boolean
smooth boolean
MinimumSamples integer
MaximumSamples integer
RedSpatialContrast float
GreenSpatialContrast float
BlueSpatialContrast float
AlphaSpatialContrast float
TimeSamples integer
BoxFilterWidth float
BoxFilterHeight float
GaussFilterWidth float
GaussFilterHeight float
TriangleFilterWidth float
TriangleFilterHeight float
MitchellFilterWidth float
MitchellFilterHeight float
LanczosFilterWidth float
LanczosFilterHeight float
Jitter boolean
LockSamples boolean
TaskSize integer
TaskSizeAuto boolean
TaskOrder integer
FrameBufferType integer
ScanlineEnable boolean
RaytraceEnable boolean
ReflectionsEnable boolean
MaximumReflections integer
RefractionsEnable boolean
MaximumRefractions integer
MaximumTraceDepth integer
ScanlineMethod integer
Autovolume boolean
RapidCollectRate integer
RapidMotionResample integer
RapidShadingSamples float
BarycentricClipLimitMultiplier float
ShadowsEnable boolean
ShadowMethod integer
UseShadowMapFile boolean
ShadowMapRebuild boolean
ShadowMapFilename string
MotionBlurShadowMapsEnable boolean
EnableShadowMaps boolean
DepthOfFieldEnable boolean
FocusPlane float
DepthOfFieldMode integer
fStop float
NearFocus float
FarFocus float
MotionBlurEnable boolean
Shutter float
MotionBlurOffset float
Segments integer
MotionBlurAllObjects boolean
CausticsEnable boolean
CausticAccuracy integer
UseCausticRadius boolean
CausticRadius float
CausticsFilter integer
Kernel float
CausticOpaqueShadows boolean
GlobalIllumEnable boolean
GlobalIllumAccuracy integer
UseGlobalIllumRadius boolean
GlobalIllumRadius float
GIPhotonMergeDistance float
VolumeAccuracy integer
UseVolumeRadius boolean
VolumeRadius float
CausticMultiplierScalar float
CausticMultiplierColor color
GIMultiplierScalar float
GIMultiplierColor color
FinalGatherEnable2 boolean
UseFinalGatherFile boolean
FinalGatherFreeze boolean
FinalGatherPreview boolean
FinalGatherFalloff boolean
FinalGatherUseRadiusInterpolation boolean
UseFinalGatherRadius boolean
UseFinalGatherMinRadius boolean
FinalGatherView boolean
FinalGatherAccuracy integer
FinalGatherInterpolationSamples integer
FinalGatherBounces integer
FinalGatherFilter integer
FinalGatherTraceDepth integer
FinalGatherReflectionDepth integer
FinalGatherRefractionDepth integer
FinalGatherDensity float
FinalGatherBounceMultiplier float
FinalGatherFalloffStart float
FinalGatherFalloffStop float
FinalGatherRadius float
FinalGatherRadius_View float
FinalGatherMinRadius float
FinalGatherMinRadius_View float
FGMultiplierScalar float
FGMultiplierColor color
FinalGatherFilename string
FinalGatherTempFilename string
PhotonMapUseFile boolean
PhotonMapFilename string
GIMaximumReflections integer
GIMaximumRefractions integer
GIMaximumTraceDepth integer
OverrideIIObjProps boolean
GlobalLightDecay float
GlobalLightCausticPhotons integer
GlobalLightGIPhotons integer
FinalGatherOnly boolean
PhotonFreeze boolean
PhotonsOnly boolean
FGInterpolateNFrames integer
IlluminationCacheMode integer
SkipFinalRender boolean
RaytraceMethod integer
BSPSize integer
BSPDepth integer
DistributedEnable boolean
LocalBitmaps boolean
SlavesOnly boolean
DiagnosticGridMethod integer
DiagnosticGridSize float
DiagnosticPhotonMethod integer
DiagnosticBSPMethod integer
DiagnosticsEnabled boolean
DiagnosticMode integer
Use_Placeholders boolean
Memory_Limit integer
Memory_Limit_Auto integer
Export_On_Render boolean
Incremental_Echo boolean
Export_Filename string
Conserve_Memory boolean
mental_ray_Manages_Maps boolean
Skip_Texture_Maps boolean
Export_ASCII boolean
Edge_Length float
Max_Level integer
Max_Displace float
EnableContours boolean
Enable_Material_Override boolean
Override_Material-
Contour_Contrast_Shader-
Contour_Store_Shader-
Contour_Output_Shader-
Camera_Lens_Shader-
Camera_Output_Shader-
Camera_Volume_Shader-
Enable_Camera_Lens_Shader boolean
Enable_Camera_Output_Shader boolean
Enable_Camera_Volume_Shader boolean
Enable_Subset_Pixel_Rendering boolean
glossyreflectionsprecision float
glossyrefractionsprecision float
softshadowsprecision float
LockGeometryCache boolean
EnableGeometryCache boolean
IsGeometryCacheEmpty boolean
LastTotalNonRenderTime_ms integer
LastTotalGeomTranslationTime_ms integer
FGProjectionMode integer
FGProjectionModeNumSegments integer
numFinalGatherPresets integer